@startuml
sprite $pound_sign [48x48/16] {
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0000000000AFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA5_POUND_SIGN(_alias) ENTITY(rectangle,black,pound_sign,_alias,FA5 POUND_SIGN)
!define FA5_POUND_SIGN(_alias, _label) ENTITY(rectangle,black,pound_sign,_label, _alias,FA5 POUND_SIGN)
!define FA5_POUND_SIGN(_alias, _label, _shape) ENTITY(_shape,black,pound_sign,_label, _alias,FA5 POUND_SIGN)
!define FA5_POUND_SIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,pound_sign,_label, _alias,FA5 POUND_SIGN)
skinparam folderBackgroundColor<<FA5 POUND_SIGN>> White
@enduml